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	<title>Indistinguishable from Jesse &#187; Games</title>
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	<link>http://www.squarefree.com</link>
	<description>Jesse Ruderman on Firefox, security, and more</description>
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		<title>Of quests and bookmarks</title>
		<link>http://www.squarefree.com/2009/04/26/of-quests-and-bookmarks/</link>
		<comments>http://www.squarefree.com/2009/04/26/of-quests-and-bookmarks/#comments</comments>
		<pubDate>Mon, 27 Apr 2009 05:36:00 +0000</pubDate>
		<dc:creator>Jesse Ruderman</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[GTD]]></category>
		<category><![CDATA[Mozilla]]></category>

		<guid isPermaLink="false">http://www.squarefree.com/?p=456</guid>
		<description><![CDATA[I'd like to see more software nudge people in the direction of GTD's low-stress productivity. Quests World of Warcraft organizes your quests according to where you discovered them, not according to where you can make progress on them. You can easily have your character in the right town but forget to advance one of your [...]]]></description>
			<content:encoded><![CDATA[<p>I'd like to see more software nudge people in the direction of GTD's low-stress productivity.</p>

<h3>Quests</h3>

<p>World of Warcraft <a href="http://www.squarefree.com/blogimages/wowQuestLog.png">organizes your quests according to where you discovered them</a>, not according to where you can make progress on them.  You can easily have your character in the right town but forget to advance one of your quests.</p>

<p>Since the game's quest organization is so unwieldy, it limits players to 25 quests.  This forces some players to <a href="http://www.worldofwarcraft.com/info/basics/questlevels.html">abandon quests with the intent of picking them up again later</a>.  But more importantly, "only write down the most important stuff" is the wrong message to send to our children.</p>

<p>Having to <a href="http://www.wowinsider.com/2007/11/08/using-david-allens-getting-things-done-system-in-wow/">maintain your own lists outside of the game</a> makes playing the game too much like work.  If instead, the game subtly taught players how to work effectively, they might have more time to play.</p>


<h3>Mail</h3>

<p>Thunderbird's <a href="http://www.squarefree.com/blogimages/thunderbird-default-tags.png">default set of color labels</a> reflects <em>priorities and reasons</em> (important, work, personal, to do, later).  These labels don't really help move messages out of the inbox.</p>

<p>Instead, Thunderbird should suggest <em>contexts and non-action sets</em> (home, office, errands, waiting for reply, reference).</p>


<h3>Bookmarks</h3>

<p>Firefox has the distinction of containing <em>three</em> dangerous stuff magnets: the bookmarks menu, the bookmarks toolbar, and session restore.  I've seen several coworkers fall into the session restore trap, and it's not pretty: with hundreds of tabs, Firefox can take minutes to start.</p>

<p>I like <a href="http://jonoscript.wordpress.com/2009/04/20/do-we-still-need-bookmarks/">Jono's suggestion of replacing bookmarks</a> with features that speak more directly to use cases like to-read, sharing, and reference.  Firefox 3's tags make reference possible but not much else.</p>

<p>To-read is the trickiest, since it can't really be organized.  Separating to-read from sharing and reference is enough to keep those other categories clean, but to-read has to work if it's going to be used.  Maybe Firefox can include hints about how to use to-read effectively, like having an "airplane" button you click to open all of them in tabs just before you disconnect from the tubes.  Or maybe Firefox can keep those items ready for reading without the overhead of having them open in tabs all the time.</p>


<h3>Everywhere</h3>

<p>What other software could encourage people to discover contexts and the next-action principle?  Where else can workflows be improved, so collection buckets are emptied naturally, and users don't need to make a special effort to "stay organized"?</p>]]></content:encoded>
			<wfw:commentRss>http://www.squarefree.com/2009/04/26/of-quests-and-bookmarks/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Tools of Satan</title>
		<link>http://www.squarefree.com/2007/11/07/tools-of-satan/</link>
		<comments>http://www.squarefree.com/2007/11/07/tools-of-satan/#comments</comments>
		<pubDate>Wed, 07 Nov 2007 21:46:48 +0000</pubDate>
		<dc:creator>Jesse Ruderman</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Humor]]></category>
		<category><![CDATA[Religion]]></category>

		<guid isPermaLink="false">http://www.squarefree.com/2007/11/07/tools-of-satan/</guid>
		<description><![CDATA[Last night, while I was trying to fall asleep, it occurred to me that religious days of rest might seem arbitrary to people living near the International Date Line. I got up and searched Google for "international date line" sabbath, thinking I might at least come across someone else who had also wondered about the [...]]]></description>
			<content:encoded><![CDATA[<p>Last night, while I was trying to fall asleep, it occurred to me that religious days of rest might seem arbitrary to people living near the <a href="http://en.wikipedia.org/wiki/International_Date_Line">International Date Line</a>.  I got up and searched Google for <a href="http://www.google.com/search?q=%22international+date+line%22+sabbath">"international date line" sabbath</a>, thinking I might at least come across someone else who had also wondered about the same thing.  What I didn't expect to find was <a href="http://www.israelofgod.org/date.htm">multiple</a> <a href="http://www.sabbatarian.com/Content/Dateline.html">pages</a> arguing that <strong>the International Date Line is a tool of Satan</strong>.  I also found a <a href="http://www.cbcg.org/international_dateline.htm">lengthy rebuttal</a>.  Who knew that datekeeping could be so controversial?</p>

<p>Could this be turned into a game?  Perhaps one player picks a seemingly uncontroversial object or concept, and another player must invent a story or argument that makes it out to be either the root of all evil or mankind's salvation.  For example:</p>

<blockquote><p>PODASIP: <em>Spoons</em> are corrupting and should be eradicated.</p></blockquote>]]></content:encoded>
			<wfw:commentRss>http://www.squarefree.com/2007/11/07/tools-of-satan/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>defcon</title>
		<link>http://www.squarefree.com/2007/08/03/defcon/</link>
		<comments>http://www.squarefree.com/2007/08/03/defcon/#comments</comments>
		<pubDate>Sat, 04 Aug 2007 05:41:47 +0000</pubDate>
		<dc:creator>Jesse Ruderman</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Security]]></category>

		<guid isPermaLink="false">http://www.squarefree.com/2007/08/03/defcon/</guid>
		<description><![CDATA[I saw some DEF CON attendees playing DEFCON today. Hackers playing a game of global thermonuclear war... reminds me of a movie :)]]></description>
			<content:encoded><![CDATA[<p>I saw some <a href="http://www.defcon.org/">DEF CON</a> attendees playing <a href="http://www.everybody-dies.com/">DEFCON</a> today.  Hackers playing a game of global thermonuclear war... reminds me of <a href="http://www.imdb.com/title/tt0086567/">a movie</a> :)</p>]]></content:encoded>
			<wfw:commentRss>http://www.squarefree.com/2007/08/03/defcon/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Pictionary for geeks</title>
		<link>http://www.squarefree.com/2006/01/29/pictionary-for-geeks/</link>
		<comments>http://www.squarefree.com/2006/01/29/pictionary-for-geeks/#comments</comments>
		<pubDate>Mon, 30 Jan 2006 02:26:48 +0000</pubDate>
		<dc:creator>Jesse Ruderman</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Mozilla]]></category>

		<guid isPermaLink="false">http://www.squarefree.com/2006/01/29/pictionary-for-geeks/</guid>
		<description><![CDATA[Majken got me hooked on an online game called iSketch. It's similar to Pictionary: a word or phrase is chosen randomly, and one player tries to draw it while the other players try to guess what it is. We play with the "computer terms" list, which includes phrases like "dynamic link library", "personal computer", "arithmetic [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://steelgryphon.com/grand/">Majken</a> got me hooked on an online game called <a href="http://www.isketch.net/">iSketch</a>.  It's similar to Pictionary: a word or phrase is chosen randomly, and one player tries to draw it while the other players try to guess what it is.  We play with the "computer terms" list, which includes phrases like "dynamic link library", "personal computer", "arithmetic and logic unit", "hexadecimal", "Mozilla", and "intranet".</p>

<p><strike>I'm playing <strong>right now</strong> with a few friends from the Mozilla community.  Come join us in the user-created room called "Foxymonkies"!</strike>  IM me or email me your AIM screenname if you want me to IM you next time we play.</p>

<p>iSketch requires Shockwave.  I've played on Windows and Mac, mouse and touchpad.</p>

<ul>
<li><a href="http://www.isketch.net/isketch.shtml">Play iSketch</a></li>
<li><a href="http://www.isketch.net/instructions/">iSketch instructions</a></li>
<li><a href="http://www.squarefree.com/isketch.txt">Majken's settings</a> (if you're hosting a game)</li>
<li><a href="http://en.wikipedia.org/wiki/ISketch">Wikpedia: iSketch</a></li>
<li><a href="http://sdc.shockwave.com/shockwave/download/">Download Macromedia Shockwave player</a></li>
</ul>]]></content:encoded>
			<wfw:commentRss>http://www.squarefree.com/2006/01/29/pictionary-for-geeks/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Party games</title>
		<link>http://www.squarefree.com/2005/08/19/party-games/</link>
		<comments>http://www.squarefree.com/2005/08/19/party-games/#comments</comments>
		<pubDate>Fri, 19 Aug 2005 08:05:28 +0000</pubDate>
		<dc:creator>Jesse Ruderman</dc:creator>
				<category><![CDATA[Ask the world]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.squarefree.com/?p=274</guid>
		<description><![CDATA[Given that I like Cranium Hoopla, Taboo, Telephone pictionary, Boggle, Clever Endeavor, and Apples to Apples, what other party games should I try?]]></description>
			<content:encoded><![CDATA[<p>Given that I like <a href="http://www.cranium.com/cranium_games/hoopla/">Cranium Hoopla</a>, <a href="http://en.wikipedia.org/wiki/Taboo_%28game%29">Taboo</a>, <a href="http://www.mbinde.com/games/telephone-pictionary/">Telephone pictionary</a>, <a href="http://weboggle.shackworks.com/">Boggle</a>, Clever Endeavor, and <a href="http://www.otb-games.com/apples/apples_partybox.html">Apples to Apples</a>, what other party games should I try?</p>]]></content:encoded>
			<wfw:commentRss>http://www.squarefree.com/2005/08/19/party-games/feed/</wfw:commentRss>
		<slash:comments>19</slash:comments>
		</item>
		<item>
		<title>Tontie</title>
		<link>http://www.squarefree.com/2005/04/22/tontie/</link>
		<comments>http://www.squarefree.com/2005/04/22/tontie/#comments</comments>
		<pubDate>Fri, 22 Apr 2005 07:14:36 +0000</pubDate>
		<dc:creator>Jesse Ruderman</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.squarefree.com/2005/04/22/tontie/</guid>
		<description><![CDATA[Tontie is one of the most addicting games I have ever played. In this game, you whack aliens by pressing digit keys on the number pad corresponding to their positions. The aliens become more diverse and the game gets faster as you progress through the levels. It took me a week of gradually improving my [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.eyezmaze.com/tontie/v1/index.html">Tontie</a> is one of the most <a href="http://del.icio.us/jesser/addicting+games">addicting games</a> I have ever played.  In this game, you whack aliens by pressing digit keys on the number pad corresponding to their positions.  The aliens become more diverse and the game gets faster as you progress through the levels.  It took me a week of gradually improving my skill to be able to reach and later beat level 20.</p>

<p style="text-align: center;"><img src="http://www.squarefree.com/blogimages/tontie.png" width="400" height="400" alt="" /></p>

<p>Some remaining Tontie challenges for myself:</p>

<ul>
<li>Using the second code (start at level 11 with winged silver hammer and 5 hearts), get all upgrades and reach level 20.  Right now I have a much easier time if I start on level 1 (without a code), because I can usually get a golden hammer by the time I reach level 11.  But levels 1-3 are boring, so it would be nice if I could skip the first 10 levels.</li>
<li>Get from level 11 to level 20 without using any continues, starting with no code or the first or second code.</li>
</ul>
]]></content:encoded>
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		<slash:comments>14</slash:comments>
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